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Thread: Quake (1996)

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  1. #1
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    Quoting myself from 2017 in the other thread: “I’d lol if It Is Raped turns out to be a correct title.”

  2. #2
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    Quote Originally Posted by Erneuert View Post
    Quoting myself from 2017 in the other thread: “I’d lol if It Is Raped turns out to be a correct title.”
    Yeah that was a pretty good call. I think I cried rather than laughed though.

  3. #3
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    Quote Originally Posted by Erneuert View Post
    Quoting myself from 2017 in the other thread: “I’d lol if It Is Raped turns out to be a correct title.”
    Easily the most disappointing element of this reissue.

  4. #4
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    I can commit to getting a run printed if we can figure out what the redacted images are.

    Sent from my Pixel 4a using Tapatalk

  5. #5
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    As Steve Harvey would say, "still a great track though."

  6. #6
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    I would have just left the titles blank or named them after levels in the game.

  7. #7
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    Regarding the redacted gameplay images in the essay booklet, I briefly went into ARG mode and started hunting around in the PDF to see if maybe they were there, just hidden, or some clue as to how to get them. Nothing came up on first search though. Not expecting much, I also did some Google image searching which didn't reveal any obvious matches either. May have to just bust out Quake and see if we can find them in-game.

  8. #8
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    Someone's gotten started over here:
    https://www.reddit.com/r/nin/comment..._notes_images/

    If I had more time, I'd get the darkplaces mod and go to town.

    I don't have enough time right now, so I'm glad to see people stepping up to the challenge.

  9. #9
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    Quote Originally Posted by Leviathant View Post
    Someone's gotten started over here:
    https://www.reddit.com/r/nin/comment..._notes_images/

    If I had more time, I'd get the darkplaces mod and go to town.

    I don't have enough time right now, so I'm glad to see people stepping up to the challenge.
    The first image is the player holding the axe with an enemy approaching, though where that might be in the game I don't know. I also wonder if the frame grabs in the center montage are supposed to be pixelated? That kinda works for a backdrop texture to the photos as full-res game images might clash and make it hard to make the photos out? Guess we'll find out if people can track them all down.

  10. #10
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    Null Zero Point Five

    A post shared by on


  11. #11
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    I thought Kraw was joking. It's actually Null 0.5. Amazing.

    That means it's the first non-TRAR release with a Null number.

  12. #12
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    Quote Originally Posted by gorast View Post
    I thought Kraw was joking. It's actually Null 0.5. Amazing.

    That means it's the first non-TRAR release with a Null number.
    It got the 0.5 since it pre-dated Null01 - TSN.

    Sent from my SM-N960U using Tapatalk

  13. #13
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    It makes sense, it's just so non-standard that I thought it was a joke.

    I guess now Null numbers refer to any full soundtrack composed by Trent, either with or without Atticus. Quake will probably be the only one he does without Atticus at this point, though.

  14. #14
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    Also the null numbers are real numbers not integers... the possibilities

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    Quote Originally Posted by jmtd View Post
    Also the null numbers are real numbers not integers... the possibilities
    I mean, it would be fun to refer to the soundtrack work as a Null set...

  16. #16
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    Quote Originally Posted by MrLobster View Post
    I mean, it would be fun to refer to the soundtrack work as a Null set...
    That would imply that it doesn't exist though.

  17. #17
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    Quote Originally Posted by jmtd View Post
    Also the null numbers are real numbers not integers... the possibilities
    *mind explodes at the idea of an uncountably infinite number of null releases*

  18. #18
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    I almost feel like Quake should be Halo 10.5, but then I suppose it might look like it's somehow related to FDTS. It's just that traditionally, Halo #s (and Seed #s) = NIN, Null #s = TR&AR, and Sigil #s = HTDA. Now there's the one lone exception. Doesn't bother me too much, just thinking out loud...

  19. #19
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    Quote Originally Posted by sonic_discord View Post
    I almost feel like Quake should be Halo 10.5, but then I suppose it might look like it's somehow related to FDTS. It's just that traditionally, Halo #s (and Seed #s) = NIN, Null #s = TR&AR, and Sigil #s = HTDA. Now there's the one lone exception. Doesn't bother me too much, just thinking out loud...
    It doesn't have to be an exception. Redefine Null to simply mean score work.

  20. #20
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    Quote Originally Posted by sonic_discord View Post
    I almost feel like Quake should be Halo 10.5, but then I suppose it might look like it's somehow related to FDTS. It's just that traditionally, Halo #s (and Seed #s) = NIN, Null #s = TR&AR, and Sigil #s = HTDA. Now there's the one lone exception. Doesn't bother me too much, just thinking out loud...
    It already fell between the cracks a little bit, being both a TR solo work and NIN branded. Now that NIN is both TR & AR full stop, and current NIN releases are thru The Null Corporation, it's kinda fitting this is "half" a Null release.

  21. #21
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    Quote Originally Posted by botley View Post
    It already fell between the cracks a little bit, being both a TR solo work and NIN branded. Now that NIN is both TR & AR full stop, and current NIN releases are thru The Null Corporation, it's kinda fitting this is "half" a Null release.
    Well put.

  22. #22
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    Now I'm Nulling

  23. #23
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    Side D has Linux quake client source code etched into it

    https://imgur.com/gallery/flw4Cwe

    https://github.com/id-Software/Quake...d_linux.c#L113

  24. #24
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    And...we finally have confirmation on who worked on the album. Clouser, Finck, Lohner, Reznor, and Vrenna.

  25. #25
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    Added Quake Soundtrack to nincatalog. Still waiting for actual vinyl images but the bulk of details can be found here: https://nincatalog.com/films-and-sou...-vinyl12-1681/

  26. #26
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    Weird timing, so Microsoft is buying Zenimax all of a sudden. I wonder if the vinyl production and negotiations had waited just a bit longer if Microsoft would have been cool with the booklet stuff?

  27. #27
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    Very weird to see the Nothing Records logo on this. I guess since the music was produced while NIN was with Interscope, it makes sense to fall under that domain, but it's still odd to see whenever that label gets resurrected for something like this.

  28. #28
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    Quote Originally Posted by jmtd View Post
    Side D has Linux quake client source code etched into it
    And not just any code, but the specific code that starts playing the CD music in the game.

    Quote Originally Posted by gorast View Post
    Very weird to see the Nothing Records logo on this. I guess since the music was produced while NIN was with Interscope
    Yes, Interscope owns the music.

  29. #29
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    First Watchmen and now Quake with the no downloads? Doing me a big HURT mister Reznor.

  30. #30
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    I thought that's what that code was for, looking at what was linked. very cool.

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