Page 14 of 15 FirstFirst ... 4 12 13 14 15 LastLast
Results 391 to 420 of 440

Thread: Final Fantasy

  1. #391
    Join Date
    Oct 2017
    Location
    Chicago
    Posts
    270
    Mentioned
    6 Post(s)
    Quote Originally Posted by Kodiak33 View Post
    I'm really curious how they're going to do the open world part. Luckily, they have a ton of assets that they can use for Part 2 (or 3?)...so maybe it won't take as long as we think.
    I also hope they won't take as long and have gone further along than we assumed.

  2. #392
    Join Date
    Dec 2011
    Location
    North Carolina
    Posts
    10,149
    Mentioned
    149 Post(s)
    So Butterfinger is running a promo in the US for exclusive DLC items and an exclusive Tifa Lockhart dynamic theme. I've been using my Death Stranding theme since I got that game in November. Time for a change.

    It's an awesome theme. I took a photo to share with everyone here curious.


  3. #393
    Join Date
    Oct 2017
    Location
    Chicago
    Posts
    270
    Mentioned
    6 Post(s)
    I loved this game but don't really want to replay it since all I have left is the side quests. I don't find that the side quests enhance my experience or fulfill me in anyway. Does anyone else feel like that? I'm just going to wait for the next installment of the story, no matter how long that takes.

  4. #394
    Join Date
    Oct 2018
    Posts
    45
    Mentioned
    1 Post(s)
    I've been playing this whenever I can and I absolutely love it.

    Like a lot of people, I grew up with the original and for me, it's hard to believe I'm playing it all over again in 2020. It's surreal as fuck.

    I'm only on chapter 8 though, so I really hope it continues to hold up. Excited to play more tonight as soon as I can.

  5. #395
    Join Date
    Nov 2011
    Location
    Monterey Bay, Ca
    Posts
    2,759
    Mentioned
    53 Post(s)
    Quote Originally Posted by Space Suicide View Post
    So Butterfinger is running a promo in the US for exclusive DLC items and an exclusive Tifa Lockhart dynamic theme. I've been using my Death Stranding theme since I got that game in November. Time for a change.

    It's an awesome theme. I took a photo to share with everyone here curious.

    It really helps you admire the way her tits push past her suspenders like desperate people leaving a fire escape

  6. #396
    Join Date
    Dec 2011
    Location
    North Carolina
    Posts
    10,149
    Mentioned
    149 Post(s)
    Quote Originally Posted by Wretchedest View Post
    It really helps you admire the way her tits push past her suspenders like desperate people leaving a fire escape
    I suppose if you're a pervert that gets off on a video game characters, sure.

  7. #397
    Join Date
    Nov 2011
    Location
    Monterey Bay, Ca
    Posts
    2,759
    Mentioned
    53 Post(s)
    I'm pretty sure that pervert is in charge of designing final fantasy characters

  8. #398
    Join Date
    Nov 2011
    Location
    Chapin, SC
    Posts
    3,180
    Mentioned
    114 Post(s)
    Quote Originally Posted by Space Suicide View Post
    So Butterfinger is running a promo in the US for exclusive DLC items and an exclusive Tifa Lockhart dynamic theme. I've been using my Death Stranding theme since I got that game in November. Time for a change.

    It's an awesome theme. I took a photo to share with everyone here curious.

    So do I have to buy a butterfinger and then type in a code somewhere? How many did you need to get it? I need something to do so I might head out and pick one up

  9. #399
    Join Date
    Dec 2011
    Posts
    6,593
    Mentioned
    50 Post(s)
    Guess I'm buying a butterfinger tomorrow.

  10. #400
    Join Date
    Jun 2013
    Location
    MI
    Posts
    1,499
    Mentioned
    8 Post(s)
    Okay, crow eating time. As someone who has vehemently criticized FF7 for being one of the most overrated games ever, I have to say I'm floored by the epic scope of this remake. You can tell so much love and care went into making this, and it's easily the most fully realized form of any FF title to date (even despite this being "incomplete" as it stands). This is absolutely worthy of the masterpiece title that everyone's thrown around for decades now (and I'm only just past the fight with Roche).

  11. #401
    Join Date
    Dec 2011
    Location
    North Carolina
    Posts
    10,149
    Mentioned
    149 Post(s)
    Quote Originally Posted by NotoriousTIMP View Post
    So do I have to buy a butterfinger and then type in a code somewhere? How many did you need to get it? I need something to do so I might head out and pick one up
    Quote Originally Posted by Piko View Post
    Guess I'm buying a butterfinger tomorrow.
    To get the theme (first DLC of promotion) you need to purchase 2 Butterfinger, Baby Ruth or Crunch bars. Take a photo of the receipt (receipt MUST say product name and not “candy bar” “candy” etc) and send it to the linked website.

    https://butterfingerff7r.com/

  12. #402
    Join Date
    Jan 2012
    Posts
    1,266
    Mentioned
    5 Post(s)
    Quote Originally Posted by halo eighteen View Post
    Okay, crow eating time. As someone who has vehemently criticized FF7 for being one of the most overrated games ever, I have to say I'm floored by the epic scope of this remake. You can tell so much love and care went into making this, and it's easily the most fully realized form of any FF title to date (even despite this being "incomplete" as it stands). This is absolutely worthy of the masterpiece title that everyone's thrown around for decades now (and I'm only just past the fight with Roche).
    Curious if you had played the original? At the time, it was absolutely engrossing, but I would imagine if you didn't play it during that initial time (97-2001 whatever) it would seem that way. A friend of mine had a PlayStation (and I had a PC), so I played some of it at his house and loved it. I had to wait on it to come to PC to finish it.

  13. #403
    Join Date
    Jun 2013
    Location
    MI
    Posts
    1,499
    Mentioned
    8 Post(s)
    Quote Originally Posted by Kodiak33 View Post
    Curious if you had played the original? At the time, it was absolutely engrossing, but I would imagine if you didn't play it during that initial time (97-2001 whatever) it would seem that way. A friend of mine had a PlayStation (and I had a PC), so I played some of it at his house and loved it. I had to wait on it to come to PC to finish it.
    I was always a staunch anti-PlayStation guy, so didn't get around to playing the original until years after the fact. I've never managed to get more than a few hours into it from any iteration, including last year's Switch release which only verified to me that it really hasn't aged well at all compared to the 16-bit games. That honestly applies to a ton of games from that whole 1996-2002 ish time frame though IMO.

  14. #404
    Join Date
    Oct 2017
    Location
    Chicago
    Posts
    270
    Mentioned
    6 Post(s)
    I wish Nobuo Uematsu had come back for the music but I understand if he didn't want to. I feel the new music still doesn't match the level of innovation and sophistication Uematsu's score had (in 1997). Hopefully the new composers prove me wrong as the new chapters come in.

  15. #405
    Join Date
    Jan 2012
    Posts
    1,266
    Mentioned
    5 Post(s)
    Quote Originally Posted by halo eighteen View Post
    I was always a staunch anti-PlayStation guy, so didn't get around to playing the original until years after the fact. I've never managed to get more than a few hours into it from any iteration, including last year's Switch release which only verified to me that it really hasn't aged well at all compared to the 16-bit games. That honestly applies to a ton of games from that whole 1996-2002 ish time frame though IMO.
    Very true.

  16. #406
    Join Date
    Dec 2011
    Posts
    6,593
    Mentioned
    50 Post(s)
    Quote Originally Posted by ton View Post
    I wish Nobuo Uematsu had come back for the music but I understand if he didn't want to. I feel the new music still doesn't match the level of innovation and sophistication Uematsu's score had (in 1997). Hopefully the new composers prove me wrong as the new chapters come in.
    Thought he was involved. He's been doing some stuff with SE in recent years. Just not as much.

  17. #407
    Join Date
    Dec 2011
    Location
    Long Island
    Posts
    2,488
    Mentioned
    26 Post(s)
    Quote Originally Posted by ton View Post
    I wish Nobuo Uematsu had come back for the music but I understand if he didn't want to. I feel the new music still doesn't match the level of innovation and sophistication Uematsu's score had (in 1997). Hopefully the new composers prove me wrong as the new chapters come in.
    I actually feel the complete opposite with the new score, as every song that corresponds to an area is worked upon and modernized like the dialogue. With a few exceptions, I like the new score much more, but the original has a special place in my heart.

  18. #408
    Join Date
    Nov 2011
    Location
    Monterey Bay, Ca
    Posts
    2,759
    Mentioned
    53 Post(s)
    I'm definitely super curious about the perspective of anyone going in totally raw.

    I love it. I had very low expectations, but I can't imagine it being much better. My one complaint is that there is some severe padding, but it doesn't matter that much because I really enjoy actually playing the game, and I've always found this section of the game to be vastly Superior to what follows

  19. #409
    Join Date
    Dec 2011
    Location
    Peoria, Illinois
    Posts
    2,272
    Mentioned
    75 Post(s)
    Quote Originally Posted by Piko View Post
    Thought he was involved. He's been doing some stuff with SE in recent years. Just not as much.
    There's conflicting information out there, but he was at least involved with "Hollow" (the theme song). He is listed as a composer on the majority of the "remixed" songs.

  20. #410
    Join Date
    Dec 2011
    Posts
    6,593
    Mentioned
    50 Post(s)
    Quote Originally Posted by Jon View Post
    There's conflicting information out there, but he was at least involved with "Hollow" (the theme song). He is listed as a composer on the majority of the "remixed" songs.
    I just could have sworn that I had read something about him returning. Maybe that was wrong. Who knows?

  21. #411
    Join Date
    Dec 2011
    Location
    Peoria, Illinois
    Posts
    2,272
    Mentioned
    75 Post(s)
    Quote Originally Posted by Piko View Post
    I just could have sworn that I had read something about him returning. Maybe that was wrong. Who knows?
    All of the official press releases I've seen only specifically mention "Hollow":

    https://square-enix-games.com/en_GB/...hollow-trailer

    But then, looking at the mini album credits, Uematsu is credited as composer:



    Waiting for the physical soundtrack release with full credits.

  22. #412
    Join Date
    Jan 2012
    Posts
    1,266
    Mentioned
    5 Post(s)
    I didn't know he did all of the Final Fantasies and the last was X. Good Lord he's incredible.

    I finished this, absolute perfection. I really hope we don't have to wait another two years.

  23. #413
    Join Date
    Dec 2011
    Location
    Los Angeles
    Posts
    8,232
    Mentioned
    471 Post(s)
    I think the lack of Nobuo Uematsu is part of what killed XII and XIII, both of which I think are pretty underrated. He would have made XV better too

  24. #414
    Join Date
    Dec 2011
    Posts
    6,593
    Mentioned
    50 Post(s)
    He's had limited involvement after X. In XII, I think he did one song (XV too, I think). He seems to always be involved in some capacity. Just not as the main composer anymore.

  25. #415
    Join Date
    Dec 2011
    Location
    Los Angeles
    Posts
    8,232
    Mentioned
    471 Post(s)
    I liked XIII and really liked most of XV and XII, but they never felt like "true Final Fantasy games" because the soundtrack. This FFVIIR feels like a Final Fantasy game again.

  26. #416
    Join Date
    Jan 2012
    Posts
    1,266
    Mentioned
    5 Post(s)
    Quote Originally Posted by Piko View Post
    He's had limited involvement after X. In XII, I think he did one song (XV too, I think). He seems to always be involved in some capacity. Just not as the main composer anymore.
    I believe he did the theme song or title song for XII.

  27. #417
    Join Date
    Dec 2011
    Posts
    6,593
    Mentioned
    50 Post(s)
    Quote Originally Posted by Kodiak33 View Post
    I believe he did the theme song or title song for XII.
    Yeah, I think it might have been the main theme. Not sure if he had any involvement in XIII. Seemed very involved in XIV. And I think I was wrong about XV.

  28. #418
    Join Date
    Oct 2017
    Location
    Chicago
    Posts
    270
    Mentioned
    6 Post(s)
    Hitoshi Sakimoto did FFXII and FF Tactics. He also did the scores for Vagrant Story and Tactics Ogre: Let Us Cling Together. He is a very fine composer - amazing actually. I think Yoko Shimomura did FFXV, along with some other composers. However, Nobuo Uematsu is in a league of his own. He really elevated the genre of video game music to something that could be respected as art, enjoyable on its own merit. I believe that once he's gone, we'll never find another like him. He was that innovative and genius.

  29. #419
    Join Date
    Dec 2011
    Location
    Peoria, Illinois
    Posts
    2,272
    Mentioned
    75 Post(s)
    Quote Originally Posted by Piko View Post
    Yeah, I think it might have been the main theme. Not sure if he had any involvement in XIII. Seemed very involved in XIV. And I think I was wrong about XV.
    Nah, you good homie. He did the theme song for the Comrades expansion.

  30. #420
    Join Date
    Nov 2011
    Location
    Monterey Bay, Ca
    Posts
    2,759
    Mentioned
    53 Post(s)
    I love this game but the fucking padding is ridiculous lol

    This game:

    "Hey it's this guy, were going to have to fight him"
    "Are you sure? That we have to fight him?"
    "I really think we should if we want to *explains plot point*"
    "Ok then let's fight them"

    Holy fuck

    And then
    *Fight ends* *camera takes like 10 fucking seconds to pan back to characters face*
    "Wow we really did win the fight"
    "Yes"
    "What should we do now?"
    "Well remember *mcguffin?* I think we should go looking for that"
    "Oh yes, I remember *mcguffin* let's look for that"
    Game allow you to travel like 30 feet, repeat

Tags for this Thread

Posting Permissions