Quote Originally Posted by Hula View Post
Wait... It stops being linear for 1/3 of the game??? I might have to take it up again just to see this, because I got pretty damn sick of the cutscene>running>battle>repeat pattern that played over and over again by the time I got to Pulse.
Once you run about Pulse for a bit it just goes *bam.. explore!* For a while anyway. It is where all the missions are, lots of monsters to hunt (actually thats what most of the missions are anyway), secrets to find, hidden items etc etc.. Gives you a chance to grow your characters, level up and explore the combat system... Then you reach the end and you are thrown back down corridors. You can return once you beat the game though. In that section you learn a lot more about the world just by being there, rather than having everything hidden away in a readme file. I was just left thinking "why couldn't it all be like this?"