The music he did for Doom 3 is also very good.
And jmtd, that's more a problem with old school gaming than with the score, surely?
The music he did for Doom 3 is also very good.
And jmtd, that's more a problem with old school gaming than with the score, surely?
No music, the only Trent material for Doom 3 that's been made available (via the leaked beta) are sounds for the zombie, Zombie Commando, Imp, Pinky, Hellknight, some of the weapons and some little misc things (mostly player noises). For some reason they're mixed very quietly in the downloadable soundpack, but that's easily fixed via winrar/notepad modding.
With very few exceptions (mainly the common garden zombie noises), they're much better than the final versions produced by Ed Lima, Christian Antkow etc, and even that little handful of replacement sound definitely enhances the atmosphere.
It's also rather funny going through the sound files and listening to Trent voicing "large pain 1-22"...
The really annoying thing is that interviews suggest there's a whole cache of Trent's Doom 3 work sitting on a disc somewhere. If only.....
:edit: Ninja'd by 17 minutes, how embarassing. Doom 3's intro theme was Clint Walsh with Chris Vrenna production, though. Vrenna also provided some of D3's awesome ambient level noises.
On topic, in my opinion Quake has one hell of a score, and unlike Ghosts it's proper ambient. Some of the later tracks are pretty boring, but it's made up for by the scorching main theme (must be listened to at high volume).
Last edited by Vertigo; 12-21-2011 at 05:35 AM.