Originally Posted by
Self.Destructive.Pattern
He didn't follow you nearly as much as Mr. X does in the remake; I really hope they don't follow that same formula, as it became quite tiresome after awhile in RE:2. Getting different perspectives of the city in the original was cool to see, along with a dodge feature that felt groundbreaking back then.
My main gripe with RE:2 was not being able to smash any zombie skulls on the ground and being forced to either run or let them live. I want this one to feel somewhat different from its predecessor.