No thread yet? WUT?
I pre-ordered this Friday and will definitely upgrade to the Limited/Collector's Edition as soon as I can. The redesigned settings, weapons and characters look amazing. Especially the Covenant. Take a look:
http://www.trueachievements.com/customimages/006208.jpgHalo 4 promises to introduce gamers to a whole new set of locations, enemies, and story lines surrounding the adventures of Master Chief and Cortana. While many elements of that new vision, including details about the new enemies in the game, remain under wraps, a closer look at concept art from the game helps to illustrate some of the most exciting new elements on the way.
http://www.trueachievements.com/customimages/006203.jpgLost in Space
John-117 and Cortana have been floating through space aboard the UNSC Forward Unto Dawn for four years, seven months, and ten days. This interior shot of the shattered ship hints at some important story elements. Cortana's curled up form speaks to her distress, which will play strongly into some of the events of the game. As Halo 4 begins, Cortana will be facing her own imminent madness and death; as a smart AI, her seven year lifespan will create serious challenges to the unshakeable partnership between the two characters.
http://www.trueachievements.com/customimages/006204.jpgA Glimpse of Things To Come
This atmospheric piece is more than meets the eye. Depicting the observation deck of the Forward Unto Dawn, a closer look offers two big details outside the ship's window. The Covenant Banshee flying past proves that Master Chief isn't quite done with his fight against Elites and the rest of the Covenant races. More importantly, the glowing blue light further back reveals the opening into the vast Forerunner artificial world called Requiem. Events will conspire to send the Forward Unto Dawn through that gateway and down to the planet beyond the outer shell.
The Forward Unto Dawn will eventually pass through the outer shell of Requiem and crash land onto the surface of the planet inside, echoing the beginnings of Halo: Combat Evolved and Master Chief's unceremonious crash onto the original Halo. While it's unclear how central this crash site will be to the rest of the story, it's apparent that Master Chief will get at least some of his human-built weapons and vehicles from the remains of the hulking wreck.
One of the central locations depicted in Halo 4, Requiem is an ancient artificial world created by the mysterious Forerunner civilization millennia ago. A big part of Halo 4 will involve exploring its many secrets. Take a closer look at the art, and you can see that the pillar-like objects are actually hanging from above. That's because Requiem is surrounded by a huge outer shell, and numerous stalactite-like objects hang down from the interior of the ceiling.
http://www.trueachievements.com/customimages/006201.jpgRuined, Yet Still Alive
The Forerunner structures on Requiem may be ancient and at times overgrown, but 343 promises that we'll also see these facilities more active and alive than Forerunner ruins in previous games. While it's unclear who the new enemies will be on the planet, it's obvious by the familiar handheld shields in this image that the Covenant are also present on the mysterious world. 343 has suggested that we'll see interesting interactions between the Covenant and the new enemy force. Something tells us the new bad guys aren't going to like the Coveanant being on Requiem any more than they like Master Chief being there.
Here's another glimpse at the strange environment of Requiem, and the obelisk-like Forerunner structures that still exist there after 100,000 years. Requiem is a special variation on a Forerunner Shield World. Among other things, the Shield Worlds were constructed by the Forerunners as places that would remain safe from the Halo pulse that wiped out all sentient life in the galaxy. Have Forerunners survived all these centuries? Or does something else live here now?
Those who are more interested in the multiplayer, below are some concept images from the various multiplayer modes.
This is a picture of a lost Forerunner artifact that might be a part of the multiplayer storyline? Who knows, 343 Industries are keeping their lips sealed on the juicy details. One can only speculate.
This Forerunner artifact image comes with few details from 343 Industries, but it's not hard to make some guesses. At first glance, the artifact's shape calls to mind an ancient sarcophagus, or storage chamber. Could this be the resting place of a dead Forerunner, or even its ancient cryo chamber? Or does this Forerunner artifact have another purpose? 343 isn't telling, but the developers have hinted that this image relates to the multiplayer storyline.
Meet the biggest ship ever crafted by human hands: the UNSC Infinity. She is over three and half kilometers long and she is also the home of the Spartan IV's. All the multiplayer in Halo 4 will be onboard or connected to the UNSC Infinity. Those that are familiar with the Star Trek: The Next Generation universe would be pleased to know that the competitive games of the multiplayer are a part of the Spartan IV's training program, which is held on the ships’ holographic combat deck. The weekly challenges are going to return in the form of multi-player co-operative "away" missions called Spartan Ops, which will send teams of up to four Spartans out on new missions every week.
The UNSC Infinity is the largest spacecraft ever crafted by human hands, clocking in around three and a half kilometers in length, and incorporating technology gleaned from the Covenant during the grueling war. It is also the home of the Spartan IVs and a secret mission that will send them into the deepest reaches of space. All of Halo 4's multiplayer will occur on or connected to the Infinity. Competitive games are part of the Spartan IV's training aboard the holographic combat deck. Cooperative away missions called Spartan Ops will send teams of up to four Spartans on new missions every week. Eventually, the Infinity will somehow come into contact with Master Chief and his battles on Requiem.
Those that want more information about the weapons that will be featured in Halo 4 ,feast your eyes on the images below. It looks like Misriah Armory has been very busy as of late building these marvelous tools of war and destruction. You will notice some of your Halo series favorites are making their triumphant return. Also, you will notice a new gun in your arsenal as well. Can you imagine blowing things up with that? What fun is to be had with that gun! As an added bonus under each image you will find the manufacturer's specs on each weapon. Glory Days!
DESIGNATION: MA5D Individual Combat Weapon System
MANUFACTURER: Misriah Armory
The MA5D ICWS is an exceptionally resilient gas-operated, magazine-fed, automatic rifle designed to execute close-quarters combat with lethal efficiency, regardless of hostile counter-op environmental conditions or duration of use in the field.
DESIGNATION: BR85 Heavy-Barrel Service Rifle
MANUFACTURER: Misriah Armory
The BR85HB Service Rifle is a gas-operated, magazine-fed, semi-automatic rifle optimized for three-round burst firing, and proven to be an extraordinarily versatile weapon at a wide variety of ranges and in the hands of a capable marksman.
DESIGNATION: M395 Designated Marksman Rifle
MANUFACTURER: Misriah Armory
The M395 DMR is a gas-operated, magazine-fed, marksman rifle that maintains a smart-linked, telescopic, rail-mounted sight for scout personnel. This rifle favors mid-range to long-range combat, offering impressive stopping power.
DESIGNATION: Sniper Rifle System 99-Series 5 Anti-Materiel
MANUFACTURER: Misriah Armory
The SRS99-S5 AM is a gas-operated, magazine-fed, semi-automatic sniper rifle with exceptional accuracy and the ability to simultaneously breach both energy-shielding and high-density armor, making immediate kills nearly effortless when this weapon is properly utilized.
Last but not least, here are a few images of some old friends.RAILGUN
DESIGNATION: Asymmetric Recoilless Carbine-920
MANUFACTURER: Acheron Security
The ARC-920 Railgun is a compact-channel linear accelerator that fires a high-explosive round at incredible speed, delivering both kinetic and explosive force to both hard and soft targets alike.
Halo 4 is due to be released November 6th, 2012
External link: http://www.gameinformer.com/b/featur...of-halo-4.aspx
I'm lazy, look at the screens yourself!